Criticism

Table Talk
TTRPGs as communication & communication in TTRPGs

The Apocalypse Meant Möre
Insight and inspiration from Johan Nohr

Roleplayer’s Dilemma
Making tough choices in RPG theory and game theory

Imagining Dystopia
Neurocity & the cognitive, social, and political functions of RPGs

A Festive Apocalypse
Mörk Borg & Medieval Carnival culture

What Is a Roleplaying Game?
It’s a game by Epidiah Ravachol, of course.

Machina ex Machina: Theoretical Perspectives on Adira & Fen Slattery’s The Machine
At the intersection of schizophrenia, self-replicating automata, and lolcats

Between Civilization & Play: A Cultural Perspective on TTRPGs
Johan Huizinga on tabletop roleplaying games

Six Doors to Darkness
Analysis of an anti-game

Dread Contra Fiasco
Material risk and narrative agency in a pair of peculiar TTRPGs

Anatomy of a Rulebook
Don’t judge a game by its rulebook.
Reviews
Reference

Analyses of the Unreal
A curated reading list of TTRPG theory for designers, players, and thinkers

The Typology and Sociology of Play
A reference sheet for Roger Caillois’s Man, Play and Games

Ex Libris Mörk Borg
An annotated bibliography of official, semi-official & community content for Mörk Borg. Updated weekly.
Hacks & Homebrew

Zeitgeist in Ravenland
GM-less play and material culture in Fria Ligan’s Forbidden Lands
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