Want to talk about games? Me too.
Readers, gamers, and book nerds are all welcome to get in touch via email or Twitter. Whoever you are and whichever you choose, I look forward to hearing from you!
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Games & Systems
The tradeoff between flexibility and direction, and the pitfalls of thinking about both
Callers, Multilogue, and the GM as Ant Queen
More musings on communication and structure in TTRPGs
Trustlessness & Centralization in TTRPGs
System as social contract between designers and players