Ex Libris Mörk Borg: GM & Player Tools

RulesClassesItemsMonstersTrapsDungeonsEtc.
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Reference Sheet
Pelle Nilsonn, Johan Nohr

Concept: “You should never feel the need to flip through the book while you’re killing PCs.”
Content:
Mörk Borg’s core rules on a single page
Writing:
Clear and concise
Art/design:
The standard version puts emphasis on efficiency without sacrificing the characteristic aesthetics; available in printer-friendly and minimal versions
Usability:
A model of usability

Official: English, Swedish
Reglas de Mörk Borg en Español by Unlucky Tales



Official Character Sheet
Pelle Nilsonn, Johan Nohr

Concept: “In the dying world of MÖRK BORG your character will probably not last long, so it might be a good idea to print some of these.”
Content:
The official Mörk Borg character sheet
Writing:
Includes handy references for carrying capacity, Powers, and Omens
Art/design:
Well organized without sacrificing ethos and atmosphere
Usability:
Very

Official: English, Swedish, Italian, French
Brazilian Portuguese editable character sheet by Arthur Burity Rosa


DNGNGEN [official web content]
Pelle Nilsson, Karl Druid

Concept: “A massively expanded version of the generator found in the back of the core rulebook”
Content:
Dungeons both many and varied
Writing:
On par with what you’d expect from demi-official Mörk Borg content
Art/design:
Elegantly presented
Usability:
GMs will have to arrange and map the dungeon, but the key pieces are all there


The monster approaches … [official web content]
Pelle Nilsson, Johan Nohr, Karl Druid

Concept: “AN UNENDING TIDE OF MONSTERS AND MISCREATIONS.”
Content:
A digital adaptation of the monster generator from MBC: Feretory
Writing:
Pelle’s gloriously weird sensibility in full effect
Art/design:
Presented clearly and cleanly without sacrificing visual character; features a rather unpleasant egg
Usability:
“Now, make a million monsters.”


Scvmbirther [official web content]
Johan Nohr, Karl Druid, Pelle Nilsson

Concept: Random character generator including exclusive content
Content: Includes all character options from the rulebook as well as exclusive content
Writing:
Descriptions concisely characterize additional abilities
Art/design:
Clean, clear presentation
Usability:
Simple and straightforward


Denizens of the Dying World
Brian Yaksha

Concept: “100 different types of characters; names from the core book + nonsense names of my own choosing. What they know, where it is, what this feels to them, what they can offer in return.”
Content:
A random NPC generator for when the PCs ignore the important people and fixate on that one dude
Writing:
Concise (by necessity) without sacrificing notable detail and character
Art/design:
Wrings maximal character out of a small number of graphic elements
Usability:
Click


Mörk Borg Rules Handout
zaftula

Concept:A concise and flavorful reference for the core combat and survival rules”
Content:
A stylish presentation of the core mechanics for player reference
Writing:
Clearly conveys the mechanics and rules; section headings add ambience and flavor
Art/design:
Content is presented linearly in a clear hierarchy with graphic elements that add character and aid visual navigation
Usability:
A useful resource for conveying the game’s mechanics and tone to players


Scvmatorium
Karl Druid, et al

Concept: “A scvmbirther (that’s a noun now) with *only* unofficial third party content!”
Content:
Adds a slew of new options; under active development
Writing:
As per individual scvm; clever reload button
Art/design:
Atmospheric and unintrusive
Usability:
Linear and clear; links to content docs


Stitcherer (demo)
Michal Gotkowski

Concept: “A PDF-based monster generator module for the upcoming BEstitchARY”
Content:
Sticks halves of 2 animals together into 1 unusual monster
Writing:
Includes some clever flavor text along with standard stats
Art/design:
Great colors and well-crafted layouts
Usability:
Doesn’t work on mobile/tablet; works with the click of a button on PC


TABLEMÖNGER
glumdark.com, et al

Concept: “These are random tables created by the MÖRK BORG Discord community on the #random-tables channel.”
Content:
A wagonload of random tables—some very random
Writing:
Varies by table and entry
Art/design:
Design choices are practical but retain the characteristic black-white-yellow color scheme
Usability:
Organized by general category; features a built-in rolling function


Grave Matters Character Sheet
Rinaldo Agostini

Concept: “A custom skeletal character sheet”
Content:
Includes a sheet for companions
Writing:
N/A
Art/design:
Features lots of skeletal imagery while keeping familiar forms like the raven and zweihänder
Usability:
Pencil not included


Notion game-management app & Mörk Borg template
u/yourd3mis3


RulesClassesItemsMonstersTrapsDungeonsEtc.
Rules ErrataToolsVariantsConversionsApocrypha


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