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Līber Lūdōrum

Līber Lūdōrum

exploring the print & material culture of tabletop gaming

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Author Archives: Līber Lūdōrum

Tabula Rasa: a (p)review

An exclusive first look at the groundbreaking rules-minimalist, experience-maximalist TTRPG

Posted byLīber LūdōrumApril 1, 2023Posted inBSTags:design, graphic design, indie, textuality, ttrpg2 Comments on Tabula Rasa: a (p)review

Games & Systems

The tradeoff between flexibility and direction, and the pitfalls of thinking about both

Posted byLīber LūdōrumMarch 20, 2023March 20, 2023Posted inTheoryTags:Ava Islam, Ben Milton, Caillois, Carolina Death Crawl, Errant, Fiasco, improv, Jason Morningstar, Linda Codega, Questing Beast, Shab-al-Hiri Roach, ttrpg5 Comments on Games & Systems

Callers, Multilogue, and the GM as Ant Queen

Army ant bivouac by Geoff Gallice. Used under CC BY 2.0.

More musings on communication and structure in TTRPGs

Posted byLīber LūdōrumJanuary 2, 2023Posted inTheoryTags:communication, complexity, Theory, ttrpgLeave a comment on Callers, Multilogue, and the GM as Ant Queen

Trustlessness & Centralization in TTRPGs

System as social contract between designers and players

Posted byLīber LūdōrumOctober 10, 2022Posted inTheoryTags:agency, design, gameplay, incompleteness, rpg theory, rulebooks1 Comment on Trustlessness & Centralization in TTRPGs

Rewarding Roleplaying

Gaspar van den Hoecke, "Croesus showing his treasures to Solon", 1630s. Public domain.

On facilitating and incentivizing character depth in TTRPG systems

Posted byLīber LūdōrumSeptember 2, 2022Posted inCriticismTags:character, narrative, rpg, ttrpg, xpLeave a comment on Rewarding Roleplaying

Introduction to Publishing Contracts for Indie RPG Writers

An overview of your rights and publishers’ responsibilities

Posted byLīber LūdōrumAugust 15, 2022Posted inReferenceTags:contracts, publishing5 Comments on Introduction to Publishing Contracts for Indie RPG Writers

Frontier Scum: a review & retrospective

Acid Western roleplaying on the Lost Frontier

Posted byLīber LūdōrumAugust 1, 2022August 1, 2022Posted inReviewsTags:graphic design, indie, materiality, textuality, ttrpg2 Comments on Frontier Scum: a review & retrospective

Necromancer Dice: a review

The aesthetics and statistics of Cyberdicegames’s eye-catching offering

Posted byLīber LūdōrumJuly 18, 2022Posted inReviewsTags:design, dice, materiality, ttrpg2 Comments on Necromancer Dice: a review

Texts on Designing Texts

Catherine M Wood, "Old books", n.d. Public domain.

An annotated bibliography of instructional resources for graphic design

Posted byLīber LūdōrumJune 13, 2022Posted inReferenceTags:graphic design, textuality, typographyLeave a comment on Texts on Designing Texts

Apollo 47 Technical Handbook: a material review-essay

The moon cropped from a photo by Partizia Strippoli. It is used under CC BY 4.0.

In space, no on can hear you yawn.

Posted byLīber LūdōrumMay 16, 2022March 20, 2023Posted inReviewsTags:hutchings, materiality, space, textualityLeave a comment on Apollo 47 Technical Handbook: a material review-essay

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