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Author Archives: Līber Lūdōrum
Games & Systems
The tradeoff between flexibility and direction, and the pitfalls of thinking about both
Callers, Multilogue, and the GM as Ant Queen
More musings on communication and structure in TTRPGs
Trustlessness & Centralization in TTRPGs
System as social contract between designers and players
Rewarding Roleplaying
On facilitating and incentivizing character depth in TTRPG systems
Introduction to Publishing Contracts for Indie RPG Writers
An overview of your rights and publishers’ responsibilities
Frontier Scum: a review & retrospective
Acid Western roleplaying on the Lost Frontier
Necromancer Dice: a review
The aesthetics and statistics of Cyberdicegames’s eye-catching offering
Texts on Designing Texts
An annotated bibliography of instructional resources for graphic design
Apollo 47 Technical Handbook: a material review-essay
In space, no on can hear you yawn.