The tradeoff between flexibility and direction, and the pitfalls of thinking about both
Category Archives: Theory
Callers, Multilogue, and the GM as Ant Queen
More musings on communication and structure in TTRPGs
Trustlessness & Centralization in TTRPGs
System as social contract between designers and players
Revaluating RPGs, Abridged
A summary & discussion of my paper about RPGs and art
A Typology of TTRPG Consumers
Some thoughts on understanding behavior in the TTRPG market
Science & System
Philosophy of science as RPG theory
Databases & Dragons
New media’s influence on RPG design and experience
Story & 💿🐴
How narratology can clarify (and confound) discussions of story in RPGs
Table Talk
TTRPGs as communication & communication in TTRPGs
Roleplayer’s Dilemma
Making tough choices in RPG theory and game theory