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Līber Lūdōrum

Līber Lūdōrum

exploring the print & material culture of tabletop gaming

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Category Archives: Theory

Story & 💿🐴

How narratology can clarify (and confound) discussions of story in RPGs

Posted byLīber LūdōrumAugust 2, 2021January 12, 2022Posted inTheoryTags:discourse, narrative, narratology, story, Theory, ttrpgLeave a comment on Story & 💿🐴

Table Talk

TTRPGs as communication & communication in TTRPGs

Posted byLīber LūdōrumFebruary 15, 2021June 6, 2022Posted inTheoryTags:communication, rpg, Theory, ttrpg3 Comments on Table Talk

Roleplayer’s Dilemma

Making tough choices in RPG theory and game theory

Posted byLīber LūdōrumJanuary 18, 2021January 12, 2022Posted inTheoryTags:design, game theory, play styles, rpg, rpg history, rpg theory, ttrpgLeave a comment on Roleplayer’s Dilemma

The Typology and Sociology of Play

A reference sheet for Roger Caillois’s Man, Play and Games

Posted byLīber LūdōrumOctober 29, 2020January 12, 2022Posted inReference, TheoryTags:games, play, sociology, Theory, typology2 Comments on The Typology and Sociology of Play

Between Civilization & Play: A Cultural Perspective on TTRPGs

Johan Huizinga on tabletop roleplaying games

Posted byLīber LūdōrumOctober 26, 2020January 12, 2022Posted inTheoryTags:culture, huizinga, Theory, ttrpg4 Comments on Between Civilization & Play: A Cultural Perspective on TTRPGs

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