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Līber Lūdōrum

Līber Lūdōrum

exploring the print & material culture of tabletop gaming

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Author Archives: Līber Lūdōrum

Dice × Space

Using shiny math rocks for more than shiny math

Posted byLīber LūdōrumSeptember 20, 2021February 6, 2024Posted inCriticismTags:dice, dungeons, maps, materialityLeave a comment on Dice × Space

Databases & Dragons

Dragon by Pearson Scott Foresman. Public domain. Modified using Text-Image's ASCII converter tool.

New media’s influence on RPG design and experience

Posted byLīber LūdōrumSeptember 6, 2021January 12, 2022Posted inTheoryTags:narrative, new media, ttrpg1 Comment on Databases & Dragons

A Divorce of Druids and the Reviewing of Their Remove, Part 2: Summer

A Divorce of Druids: Summer cover image by Kier Spilsbury. Used with the permission of Long Tail Games.

Repetition with difference in the division of a new domain

Posted byLīber LūdōrumAugust 23, 2021November 15, 2024Posted inReviewsTags:A Divorce of Druids, crafting, Long Tail Games, ttrpg, visual design2 Comments on A Divorce of Druids and the Reviewing of Their Remove, Part 2: Summer

Thousand Year Old Vampire Secret Companion Volume: A Review

An almost spoiler-free review

Posted byLīber LūdōrumAugust 10, 2021January 12, 2022Posted inBS, ReviewsTags:graphic design, hutchings, indie, journaling, textuality, ttrpg, tyov1 Comment on Thousand Year Old Vampire Secret Companion Volume: A Review

GAME OVER

How 4 TTRPGs imagine the end of the world

Posted byLīber LūdōrumAugust 9, 2021January 12, 2022Posted inCriticismTags:apocalypse, ARC, disaster, Kingdoms, Mörk Borg, The World is Ending and We Are Very Large Dogs, ttrpgLeave a comment on GAME OVER

Story & 💿🐴

How narratology can clarify (and confound) discussions of story in RPGs

Posted byLīber LūdōrumAugust 2, 2021January 12, 2022Posted inTheoryTags:discourse, narrative, narratology, story, Theory, ttrpgLeave a comment on Story & 💿🐴

Dwelling: A Book for Ghosts to Haunt

A material review of Seb Pines’ solo writing/drawing/body-marking RPG

Posted byLīber LūdōrumJuly 23, 2021November 15, 2024Posted inReviewsTags:drawing, dwelling, interactivity, materiality, physicality, rpg, seb pines, solo, textuality, writing1 Comment on Dwelling: A Book for Ghosts to Haunt

The Mörk Borg Third-Party License & You

Woodcut illustration of Faust and Mephistophiles, pre-19th century; colorized

A guide to compliance in the Dying World

Posted byLīber LūdōrumJuly 5, 2021January 12, 2022Posted inReferenceTags:copyright, Mork Borg, open gaming, open license2 Comments on The Mörk Borg Third-Party License & You

How I Learned to Stop Worrying and Love Indie RPGs (& How You Can Too)

Where do you turn when D&D isn’t enough … or becomes too much?

Posted byLīber LūdōrumJune 28, 2021January 21, 2024Posted inReferenceTags:5e, D&D, indie, pathfinder, small press, ttrpg1 Comment on How I Learned to Stop Worrying and Love Indie RPGs (& How You Can Too)

Neoteny in Print

From Aether Operations by World Champ Game Co. in association with Floating Chair Club, © 2021. Image used with permission.

Aether Operations & the process of (un)becoming a book

Posted byLīber LūdōrumJune 21, 2021January 12, 2022Posted inCriticismTags:Aether Operations, biology, Floating Chair Club, materiality, print, psychedelic, ttrpg, World Champ Game Co.Leave a comment on Neoteny in Print

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