Skip to content
Līber Lūdōrum

Līber Lūdōrum

exploring the print & material culture of tabletop gaming

  • Home
  • Posts
  • About
  • Podcast
  • Laurels
  • Contact
  • $upport
  • Critical Thanks

Author Archives: Līber Lūdōrum

Zeitgeist in Ravenland

Gustave Doré, engraving for The Works of Rabelais

GM-less play and material culture in Fria Ligan’s Forbidden Lands

Posted byLīber LūdōrumNovember 16, 2020March 21, 2025Posted inHacks & HomebrewTags:forbidden lands, fria ligan, gm emulator, gmless, journal, map, solo, ttrpg3 Comments on Zeitgeist in Ravenland

Machina ex Machina: Theoretical Perspectives on Adira & Fen Slattery’s The Machine

Matthew Tilly's floor plan of the air loom

At the intersection of schizophrenia, self-replicating automata, and lolcats

Posted byLīber LūdōrumNovember 9, 2020January 12, 2022Posted inCriticismTags:Adira Slattery, Fen Slattery, influencing machine, memes, self-replicating automata, The Machine, TheoryLeave a comment on Machina ex Machina: Theoretical Perspectives on Adira & Fen Slattery’s The Machine

Agon: A Review

Competition is (literally) the name of the game

Posted byLīber LūdōrumNovember 2, 2020January 12, 2022Posted inReviewsTags:agon, evil hat, ttrpg2 Comments on Agon: A Review

The Typology and Sociology of Play

A reference sheet for Roger Caillois’s Man, Play and Games

Posted byLīber LūdōrumOctober 29, 2020January 12, 2022Posted inReference, TheoryTags:games, play, sociology, Theory, typology2 Comments on The Typology and Sociology of Play

Between Civilization & Play: A Cultural Perspective on TTRPGs

Johan Huizinga on tabletop roleplaying games

Posted byLīber LūdōrumOctober 26, 2020January 12, 2022Posted inTheoryTags:culture, huizinga, Theory, ttrpg4 Comments on Between Civilization & Play: A Cultural Perspective on TTRPGs

Six Doors to Darkness

Six Doors to Darkness from Games Workshop

Analysis of an anti-game

Posted byLīber LūdōrumOctober 19, 2020January 12, 2022Posted inCriticismTags:Black Library, gameplay, Games Workshop, narrative, Warhammer HorrorLeave a comment on Six Doors to Darkness

The Machine: A (Mostly) Material Review

Twittering Machine by Paul Klee

What is the sound of one player writing?

Posted byLīber LūdōrumOctober 12, 2020January 12, 2022Posted inReviewsTags:Adira Slattery, Fen Slattery, indie, journaling, materiality, narrative, rpg, The Machine1 Comment on The Machine: A (Mostly) Material Review

Ex Libris Mörk Borg

Pieter Bruegel the Elder, The Triumph of Death

Reflections on an annotated bibliography of official, semi-official & community content for Mörk Borg

Posted byLīber LūdōrumSeptember 28, 2020February 27, 2022Posted inReferenceTags:Mork Borg, mork borg cult, third party license1 Comment on Ex Libris Mörk Borg

Basilisk’s Legacy: from Dark Fort to Mörk Borg

David Hoskins, ruin basilisk

The prehistory of a spiked flail to the face

Posted byLīber LūdōrumSeptember 20, 2020January 12, 2022Posted inReviewsTags:adaptation, aesthetics, Dark Fort, design, graphics, layout, Mork Borg, ttrpg6 Comments on Basilisk’s Legacy: from Dark Fort to Mörk Borg

Dread Contra Fiasco

Gustave Moreau, Death Offers Crowns to the Winner of the Tournament

Material risk and narrative agency in a pair of peculiar TTRPGs

Posted byLīber LūdōrumSeptember 20, 2020January 12, 2022Posted inCriticismTags:agency, comparative analysis, Dread, Fiasco, materiality, narrative, risk, social hierarchy, ttrpgLeave a comment on Dread Contra Fiasco

Posts pagination

Newer posts 1 … 5 6 7 8 Older posts

Get email notifications of new content.

Follow on Twitter

  • X

Search posts

Tags

adaptation Adira Slattery A Divorce of Druids aesthetics agency ARC Black Library communication comparative analysis complexity crafting culture dada Dark Fort design dice document design Dread dystopia editing Fen Slattery Fiasco free league fria ligan futurism gameplay gaming gmless graphic design graphics hutchings indie instruction manuals journaling Kingdoms layout Long Tail Games marinetti materiality momatoes Mork Borg mork borg cult Mörk Borg narrative ockult ortamastare osr play theory political print proofreading risk rpg rpg history rpg theory rulebook rulebooks social hierarchy solo stockholm kartell technical writing textuality The Machine Theory third party license ttrpg typography tzara ulisses north america visual design Warhammer 40000 WH40K Wrath and Glory writing zaum zdanevich
Līber Lūdōrum, Website Powered by WordPress.com.
  • Subscribe Subscribed
    • Līber Lūdōrum
    • Join 107 other subscribers
    • Already have a WordPress.com account? Log in now.
    • Līber Lūdōrum
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar